| Modeling
LEDs using Photopia's Refractor Module
Overview
Producing
accurate simulations of LED based optical systems requires
accurate source models. There are several ways that
sources can be modeled and these various methods are
discussed in some detail in this
technical paper. Some modeling methods have trade-offs
in accuracy and can therefore only be used in designs
where the decreased accuracy is acceptable. For most
secondary LED optics however, there is little tolerance
for compromises in source model accuracy. This is why
Photopia’s LED source library uses the most accurate
type of model possible. These are referred to as Type
3 source models, using the terminology in the paper
referenced above.
Type
3 source models are essentially the same as luminaire
models that contain lamp, reflective, transmissive and/or
refractive surfaces. The proper distribution of light
is created only after all of these components interact
with each other. Type 3 models are required when the
interaction of the components is crucial to replicating
the physical lamp’s behavior in your optical system
and in cases where the Type 1 and 2 models lack the
required accuracy in some aspect of the behavior.
To illustrate how a Type 3 model works, we’ll
review a LED example using the Seoul Semiconductor P4
source model.

In
the LED, light is initially emanated from the side or
flat surfaces of the LED chip embedded inside a bulb.
Reflective surfaces are also embedded within the bulb
underneath. The final distribution of light emitted
from the LED package is a function of the following:
1.
How the light is initially emitted from the LED die.
2. The shape of the optical components (reflectors and
lenses).
3. The relative position of the die with respect to
the rest of the components (the focus within the bulb).
4. The materials of the various components.
In order to produce both the proper angular distribution
of light leaving the LED as well as the proper spatial
distribution of emanation points, it is necessary to
model the bulb as a refractor. This means having light
start on the LED chip and then interact with both the
reflector and refractor surfaces.
Since Type 2 lamp models in Photopia do not support
refraction and reflection of light upon initial emanation,
a Type 3 LED model is needed. The reason why Type 2
models don’t support refraction and reflection
of light within the source model is because the effects
of any refraction and reflection are already taken into
account in the measured distribution assigned to the
model. The main purpose of taking these interactions
into account in a Type 3 model is to generate more accurate
ray emanation points. See the image below for an example
of how the internal structure was modeled for the P4.

The
Refractor Module in Photopia is capable of handling
the various requirements of LED lamp models. This includes
having light start within the bulb material (not air)
and having a reflector within the bulb.


The
images above illustrate how the proper angular and spatial
distribution of the rays is achieved. Rays emanate from
the LED chip and some reflect off of the reflective
surfaces while most go toward the bulb/air interface
directly. Some light then exits the bulb and is refracted
appropriately and some light reflects back into the
bulb due to Fresnel’s reflections. Depending on
the relative size of the chip and shape of the bulb,
some light will also get redirected back into the LED
via TIR. This is more common in some of the new multi-chip
designs as well as the smaller bulbs used in products
like the Lumileds Rebel.

The
image above shows the light emitted from the chip on
a shaded plot with the bulb layer turned off. The bulb
was on during the raytrace and turned off only for this
image. You can see how the light initially emits only
from the luminous chip.
The following images show the pattern of light predicted
by Photopia on illuminance planes passing through the
center of several different types of LEDs. The images
illustrate the near-field light pattern that these models
produce, which are only possible when the light interacts
with the all of the optical components (reflectors and
lenses).


These
images show the CL-L220 LED from Citizen Electronics.
This uses a multi-chip array embedded within a gel that
has been infused with phosphors. The phosphor infused
gel is then surrounded by a clear gel. This model shows
light emitted from the top and side surfaces of the
gel, where the side emitted light is a result of rays
that have TIR’d inside the clear gel section as
it acts as a light pipe.


These
images show a standard 5mm bulb type from Nichia. You
can see that light not only emits out the front of the
LED but also out the sides and the back. This is all
due to the complex interaction of the rays with the
bulb geometry.


This
relatively complex bulb geometry is for the Lumileds
Luxeon Side Emitting LED. This lens is intended to redirect
light to the sides by a TIR reflector directly over
the chip. Some of the light scatters in other directions
however, since the size of the chip results in a wider
range of incidence angles onto the TIR reflector than
is ideal.
These LEDs illustrate the importance of modeling the
real LED geometry in the source model so that it creates
the proper near-field light distribution. This is true
even for Lambertian LEDs that use hemispherical shaped
bulbs. Although these bulbs do not radically change
the direction of the rays, they serve to scale the apparent
size of the chip which affects the spread of the light
from the secondary optics.
Aside from LEDs that include integrated optical components,
other Type 3 models in Photopia’s library include
reflector lamps such as MR-16’s and fluorescent
lamps such as U-tubes or circular shapes where the lamp
to lamp interactions can be interrupted by reflectors
inserted between the tubes.
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