FAQ: Lumen Designer (Rendering / Visualization)

Q: How do I add an image to geometry?

A: You need to create a new material that includes your image. To do this, access the Material Manager (View > Material Manager). Add a new material and rename it as appropriate. Next, go to the Color tab in the Material Editor (bottom left of the screen). Under the Shader type, select Wrapped Image. Click on ... button to browse to the image file you'd like to use. This cell will then contain a path to the image file. To add the material to your geometry, you can select the material for any layer (via the Layer Manager) or select the material at the geometry level using its properties (after selecting it in CAD).

You can also vary the size and position of the image by going to the Texture tab and selecting ST Layout as the Shader type. You can scale and position the graphic by changing the values. Often times this requires some trial and error. Note: Run a simple calculation (direct only) and render the material on your geometry. Change the ST Layout settings and re-render. You do not need to recalculate.

Q. Why is the rendering in my existing design now black when I try to render it?

A. Likely, the rendering just needs to be refreshed. There are a number of ways in which to refresh the rendering. One example is to select Display Rendering Mesh Preview in the Visualization Center. After the mesh preview has completed select the Radiosity Rendering.

 

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