FAQ : Lumen Micro Objects

Architectural Objects

Q: How do I specify the position of an architectural object in Lumen Micro?

A: Objects are located by the center of the volume of the object. As an example, let's consider a T-shaped partition (Architectural Objects; Architectural #3) measuring 10x8x5 feet in X, Y, and Z, respectively. Specify its location as X=5, Y=4, Z=2.5. Notice that the Z location of 2.5 feet will place the partition flush with the floor and the X and Y dimensions place it up against the lower left corner (plan view) of the room.

Q: How can I model a sloped ceiling in Lumen Micro?

A: Use the Architectural Objects (Ceiling Objects; Ceiling Obj. #1) to mimic the slope of the ceiling, following the rise-and-run of the slope. The Basic Objects can also be used to model the horizontal and vertical components of the stair-step affect required to model the sloped surface.

Q: How can I model a non-orthogonal room in Lumen Micro?

A: Use the Basic Objects (Basic Objects; Basic #2 & #3) to model the angles and turns of the walls. The Basic Objects can be used to model the horizontal and vertical components of the stair-step affect required to model the angled surfaces. The user will need to create an initial room that encompasses the entire non-orthogonal space.

Q: Why can't I view certain Objects from specific CAD views?

A: This problem is likely related to the graphics card, specifically an incompatibility with the version of OpenGL utilized by the card. This problem usually occurs with graphics cards utilizing the Permedia 2 chip. Please contact your graphics card manufacturer or vendor for more details regarding the Permedia 2 chip, as well as possible solutions for this problem. Also, updating the video card driver may help with this error.

 

© Copyright 2006. All Rights Reserved. Lighting Technologies Inc.